With such a time investment, they could've told you a bit more about the exact strengths & weaknesses of each faction.
There are 12 starting factions, and you can unlock more up to a total of 50. In this mode you can use devious tactics like sending assassins, you can send gentlemen to help with diplomacy, or as I do, send just the biggest army they've ever seen.Īfter that comes the Grand Campaign, with can take a long time to complete. The first campaign in Empire puts you in control of the British colonies in America, and eases you into the game as you send your armies around, pacifying Indians, fending off French, and bringing trade to the motherland. That's right, there's something very strange about a bunch of gentlemen all lining up politely to get shot. I suppose it's just not a very popular setting because ss soon as you introduce gunpowder, the whole rock, paper, scissors thing is a lot harder to justify, and it's the closest thing I can think of to the term 'organised death'. You don't see too many strategy games in colonial times, but Creative Assembly have risen to the challenge with Empire: Total War.